Custom Training

Select modules from our catalogue to create your own custom training course (any combination of Enterprise Architect, ArchiMate, BPMN, UML and SysML modules).

EA Modules

Enterprise Architect

EA Teaching – 1 hour

EA Hands-On Exercises – 1.5 hours

  • Introduction to EA
  • Navigate the EA user interface
  • Create project models in EA
  • Create diagrams in EA
  • Understand the structure of EA projects
  • Create and delete elements in EA
  • Search for elements in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Add requirements to use case or activity in EA
  • Create realize relationships in EA
  • Drag and drop requirements in EA
  • Diagram to demonstrate traceabilty in EA
  • Traceability window in EA
  • Matrix to cross-reference requirements in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Record test information in EA
  • Create test case element in EA
  • Show test details on diagrams in EA
  • Generate test cases in EA
  • Cross reference test cases using matrix in EA
  • Generate a test report in EA
  • Import and export test cases in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create Wireframe diagrams in EA
  • Model container frame features in EA
  • Add standard interface controls in EA
  • Populate controls with realistic content in EA
  • Include images, toolbars and menus in EA
  • Use composite elements in EA
  • Learn about GUI patterns in EA
  • Trace GUI to requirements in EA

EA Teaching – 1 hour

EA Hands-On Exercises – 1 hour

  • Create relational database diagrams in EA
  • Use patterns to create database structure in EA
  • Use database builder in EA
  • Create database tables in EA
  • Add columns and primary key in EA
  • Add constraints for indexes and triggers in EA
  • Document foreign keys in EA
  • Add queries, views and stored procedures in EA
  • Generate DDL from EA to live database

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create composite elements in EA
  • Define stereotypes in EA
  • Use tagged values for custom properties in EA
  • Nominate a template package in EA
  • Create custom searches in EA
  • Define model views in EA
  • Filter diagrams in EA
  • Define working sets in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Use a shared network drive for EA
  • Create replica projects with EA
  • Connect to DBMS repository or cloud with EA
  • Packages and responsibility in EA
  • Enable security in EA
  • Import and export XMI with EA
  • Integrate EA with version control system
  • Baselines and differences in EA
  • Enable auditing in EA
  • Conduct team discussions in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create project glossary in EA
  • Generate MS Word, RTF or PDF from EA
  • Select document options in EA
  • Create document templates in EA
  • Produce HTML reports from EA
  • Customise HTML templates in EA

EA Workshops

Enterprise Architect

EA Teaching – 1 hour

EA Demos – 1.5 hours

  • Introduce Enterprise Architect
  • Support for industry standards
  • EA project structure, diagrams and navigation
  • Creating ArchiMate, BPMN, UML and SysML models
  • Benefit from reuse and traceability
  • Add custom properties using tagged values
  • Use powerful search facilities
  • Create heat map or technology roadmap
  • Apply filters to diagrams
  • Track changes and baseline modules
  • Generate code and database schemas
  • Generate HTML reports and documents
  • Share models with WebEA or Prolaborate

EA Hands-On Exercises – 2.5 hours

  • Quick reminder of BPMN notation
  • Role play to identify processes and activities
  • Build business process model in EA

EA Hands-On Exercises – 1 hour

  • Quick reminder of UML notation
  • Create use case model in EA
  • Planning session
  • Capture requirements details in EA
  • Map non-functional requirements to use cases in EA

EA Hands-On Exercises – 1 hour

  • Quick reminder of UML notation
  • Model use case logic as an activity diagram in EA
  • Construct domain model in EA

EA Hands-On Exercises – 1 hour

  • Quick reminder of UML notation
  • Explore object interactions in EA
  • Model complex state behaviour in EA

EA Teaching – 2 hours

EA Hands-On Exercises – 4 hours

  • Apply document options and filters
  • Create templates using the document editor
  • Define cover page and table of contents
  • Create and apply style sheets
  • Use project and report constants
  • Add sections to content of template
  • Add element fields and adjust format
  • Make use of headers, footers and tables
  • Structure documents with fragments
  • Create complex virtual documents
  • Share templates between projects

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1.5 hours

  • Use CSV to transfer data from Excel to EA
  • Use CSV to transfer data from EA to Excel
  • Use CSV to transfer tagged values

EA Teaching – 2 hours

EA Hands-On Exercises – 4 hours

  • Write scripts to control and update EA models
  • Write a script to update tagged values
  • Write a script to manipulate diagrams
  • Write a script to perform a complex search

EA Teaching – 1 hour

EA Hands-On Exercises – 3 hours

  • Write scripts to connect Excel to EA via API
  • Write scripts to transfer data from Excel to EA
  • Write scripts to transfer data from EA to Excel
  • Extend scripts to transfer tagged values
  • Synchronise EA elements with Excel

EA Teaching – 2 hours

EA Hands-On Exercises – 4 hours

  • Create profile for custom element types
  • Add tagged values to elements
  • Define custom relationships
  • Create profile for custom toolbox pages
  • Create profile for custom diagram type
  • Combine profiles into an MDG technology
  • Create profile for custom package
  • Define pattern for toolbox or model wizard

EA Teaching – 1.5 hours

EA Hands-On Exercises – 2.5 hours

  • Create dialog boxes and add controls
  • Use composition to connect dialog boxes
  • Generate interactive HTML output
  • Traceability from design to requirements
  • Build state machine to model interface states
  • Define signals that trigger state changes
  • Automate interface by executing state machine

EA Teaching – 1 hour

EA Hands-On Exercises – 2 hours

  • Create graphical project dashboards
  • Produce product roadmaps
  • Use Kanban diagrams
  • Allocate resources to tasks
  • View and update Gantt charts

ArchiMate Modules

ArchiMate

ArchiMate Teaching – 0.5 hour

  • What is ArchiMate
  • ArchiMate core layers and extensions
  • Mapping to TOGAF
  • Language structure
  • Derived relationships
  • Stakeholders, viewpoints and views
  • Relationship with UML and BPMN
  • ArchiMate as a toolkit

ArchiMate Teaching – 1 hour

Paper Exercises – 1 hour

  • Business actors and roles
  • Organisation viewpoint
  • Business functions and data flows
  • Business processes and events
  • Business object model and relationships
  • Business services
  • Business process co-operation viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Business collaborations and interactions
  • Business interfaces
  • Representations
  • Products and contracts
  • Product viewpoint

ArchiMate Teaching – 1 hour

Paper Exercises – 1 hour

  • Stakeholders and drivers
  • Assessments and goals
  • Stakeholder viewpoint
  • Requirements, constraints and principles
  • Goal realization viewpoint
  • Requirements realization viewpoint
  • Motivation viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Capabilities
  • Capability map viewpoint
  • Resources
  • Resource map viewpoint
  • Courses of action
  • Strategy viewpoint
  • Outcome realisation viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Application components
  • Application functions
  • Data object model and relationships
  • Application services
  • Application usage viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Application component structure
  • Application collaborations and interactions
  • Application interfaces
  • Application co-operation viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Nodes, devices and system software
  • Paths and communication networks
  • Locations
  • Technology viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Technology functions, services and interfaces
  • Technology usage viewpoint
  • Artifacts
  • Implementation and deployment viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Materials, equipment and facilities
  • Distribution networks
  • Physical viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Organise elements with groupings
  • Information structure viewpoint
  • Layered viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Work packages and deliverables
  • Project viewpoint

ArchiMate Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Plateaux and gaps
  • Migration viewpoint
  • Implementation and migration viewpoint

EA ArchiMate Modules

ArchiMate
Enterprise Architect

EA Teaching – 1 hour

EA Hands-On Exercises – 1.5 hours

  • Create business layer diagrams in EA
  • Model actors and roles in EA
  • Explore traceability in EA
  • Use relationship matrix in EA
  • Present organisation viewpoint in EA
  • Create business functions and data flows in EA
  • Add processes, events and objects in EA
  • Link to BPMN models in EA
  • Catalogue business services in EA
  • Business process co-operation viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Define collaborations and interactions in EA
  • Model business interfaces in EA
  • Add representations in EA
  • Document products and contracts in EA
  • Illustrate the product viewpoint in EA

EA Teaching – 1 hour

EA Hands-On Exercises – 1 hour

  • Create motivation diagrams in EA
  • Identify stakeholders and their drivers in EA
  • Document assessments and goals in EA
  • Create stakeholder viewpoint in EA
  • Capture requirements and constraints in EA
  • Model influence relationships in EA
  • Map goals to principles in EA
  • Present goal realization viewpoint in EA
  • Show requirements realization viewpoint in EA
  • Illustrate entire motivation viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create strategy diagrams in EA
  • Document capabilities in EA
  • Create capability map viewpoint in EA
  • Catalogue resources in EA
  • Produce resource map viewpoint in EA
  • Define courses of action in EA
  • Model strategy viewpoint in EA
  • Record outcome realisation viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create application layer diagrams in EA
  • Model application components in EA
  • Use tagged values for custom properties in EA
  • Document functions in EA
  • Add data objects in EA
  • Catalogue application services in EA
  • Illustrate application usage viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Understand component structure in EA
  • Model collaborations and interactions in EA
  • Define application interfaces in EA
  • Show application co-operation viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create technology layer diagrams in EA
  • Model nodes, devices and system software in EA
  • Document technology roadmaps in EA
  • Add paths and communication networks in EA
  • Document locations in EA
  • Present an technology viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Document functions and services in EA
  • Define interfaces in EA
  • Create technology usage viewpoint in EA
  • Create artifacts in EA
  • Establish deployment viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create physical diagrams in EA
  • Add materials, equipment and faculties in EA
  • Model distribution networks in EA
  • Produce physical viewpoint in EA

EA Teaching – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Group elements to organise diagrams in EA
  • Insert related elements in EA
  • Create information structure viewpoint in EA
  • Illustrate layered viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create implementation diagrams in EA
  • Define work packages and deliverables in EA
  • Model project viewpoint in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Document architecture plateaux in EA
  • Analyse gaps in EA
  • Present migration viewpoint in EA
  • Implementation and migration viewpoint in EA

EA + ArchiMate Modules

ArchiMate
Enterprise Architect

EA and ArchiMate Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1.5 hours

  • Create business layer diagrams in EA
  • Business actors and roles
  • Model actors and roles in EA
  • Explore traceability in EA
  • Use relationship matrix in EA
  • Organisation viewpoint
  • Present organisation viewpoint in EA
  • Business functions and data flows
  • Create business functions and data flows in EA
  • Business processes and events
  • Business object model and relationship
  • Add processes, events and objects in EA
  • Link to BPMN models in EA
  • Business services
  • Catalogue business services in EA
  • Business process co-operation viewpoint
  • Business process co-operation viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Business collaborations and interactions
  • Define collaborations and interactions in EA
  • Business interfaces
  • Model business interfaces in EA
  • Representations
  • Add representations in EA
  • Products and contracts
  • Document products and contracts in EA
  • Product viewpoint
  • Illustrate the product viewpoint in EA

EA and ArchiMate Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create motivation diagrams in EA
  • Stakeholders and drivers
  • Identify stakeholders and their drivers in EA
  • Assessments and goals
  • Document assessments and goals in EA
  • Stakeholder viewpoint
  • Create stakeholder viewpoint in EA
  • Requirements, constraints and principles
  • Capture requirements and constraints in EA
  • Model influence relationships in EA
  • Map goals to principles in EA
  • Goal realization viewpoint
  • Present goal realization viewpoint in EA
  • Requirements realization viewpoint
  • Show requirements realization viewpoint in EA
  • Motivation viewpoint
  • Illustrate entire motivation viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create strategy diagrams in EA
  • Capabilities
  • Document capabilities in EA
  • Capability map viewpoint
  • Create capability map viewpoint in EA
  • Resources
  • Catalogue resources in EA
  • Resource map viewpoint
  • Produce resource map viewpoint in EA
  • Courses of action
  • Define courses of action in EA
  • Strategy viewpoint
  • Model strategy viewpoint in EA
  • Outcome realisation viewpoint
  • Record outcome realisation viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create application layer diagrams in EA
  • Application components
  • Model application components in EA
  • Use tagged values for custom properties in EA
  • Application functions
  • Document functions in EA
  • Data object model and relationship
  • Add data objects in EA
  • Application services
  • Catalogue application services in EA
  • Application usage viewpoint
  • Illustrate application usage viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Application component structure
  • Understand component structure in EA
  • Application collaborations and interactions
  • Model collaborations and interactions in EA
  • Application interfaces
  • Define application interfaces in EA
  • Application co-operation viewpoint
  • Show application co-operation viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create technology layer diagrams in EA
  • Nodes, devices and system software
  • Model nodes, devices and system software in EA
  • Document technology roadmaps in EA
  • Paths and communication networks
  • Add paths and communication networks in EA
  • Locations
  • Document locations in EA
  • Technology viewpoint
  • Present an technology viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Technology functions, services and interfaces
  • Document functions and services in EA
  • Define interfaces in EA
  • Technology usage viewpoint
  • Create technology usage viewpoint in EA
  • Artifacts
  • Create artifacts in EA
  • Implementation and deployment viewpoint
  • Establish deployment viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create physical diagrams in EA
  • Materials, equipment and facilities
  • Add materials, equipment and faculties in EA
  • Distribution networks
  • Model distribution networks in EA
  • Physical viewpoint
  • Produce physical viewpoint in EA

EA and ArchiMate Teaching – 0.25 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.25 hour

  • Organise elements with groupings
  • Group elements to organise diagrams in EA
  • Insert related elements in EA
  • Information structure viewpoint
  • Create information structure viewpoint in EA
  • Layered viewpoint
  • Illustrate layered viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create implementation diagrams in EA
  • Work packages and deliverables
  • Define work packages and deliverables in EA
  • Project viewpoint
  • Model project viewpoint in EA

EA and ArchiMate Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Plateaux and gaps
  • Document architecture plateaux in EA
  • Analyse gaps in EA
  • Migration viewpoint
  • Present migration viewpoint in EA
  • Implementation and migration viewpoint
  • Implementation and migration viewpoint in EA

SysML Modules

SysML

SysML Teaching – 0.5 hour

  • Advantages of graphical notations
  • History of SysML and UML
  • Key SysML diagrams
  • Process and capture requirements
  • System structure and dynamics

SysML Teaching – 0.5 hour

  • Importance of managing requirements
  • Differentiate needs from solutions
  • Requirements traceability
  • Strategies to control scope creep
  • Document requirements
  • Requirements levels and relationships
  • Categorise requirements

UML/SysML Teaching – 0.5 hour

  • What information to gather
  • Sources of information
  • Top 8 requirements elicitation techniques
  • When to use each technique
  • Common problems with elicitation

UML/SysML Teaching – 1 hour

Paper Exercises – 1.5 hours

  • Comparison with traditional requirements
  • Workshops and GUI prototypes
  • Model users as actors
  • External systems and timers
  • Actor definition and notation
  • Actor generalisation
  • Use case and scenario definition
  • Use case notation
  • Use case diagrams

UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

  • Use case specification
  • Use cases drive development
  • Include relationship
  • Extend relationship
  • Use case inheritance

SysML Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Block definition and notation
  • Block value properties
  • Value types, quantity kind and units
  • Reference and part relationships
  • Block classification hierarchies
  • Operations and receptions
  • Ports and Interfaces

SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • When to create internal block diagrams
  • Internal block structure
  • Part and reference property instances
  • Roles and multiplicity
  • Ports and interfaces
  • Items for information flow

SysML Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Constraint blocks
  • Parameters on constraint properties
  • Input and output parameters
  • Model equations and formulae

UML/SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Document business activities and workflow
  • Model Sequential activities
  • Nested and structured activities
  • Decision and merge (conditional logic)
  • Fork and join (parallel logic)
  • Object states and action pins
  • Send, accept and time signals
  • Swimlanes for responsibility

UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

  • Object notation and lifelines
  • Message passing and sequencing
  • Actors and the system boundary
  • Asynchronous messages
  • Create and delete objects
  • Interaction frames for loops and decisions
  • Centralised verses distributed control

UML/SysML Teaching – 0.5 hour

Paper Exercises – 1 hour

  • When to use state machines
  • Object lifecycles and states
  • Transitions and events
  • Actions
  • Entry, exit and do events

UML/SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Guard conditions
  • Internal events and self-transitions
  • Automatic transitions
  • Nested states and the history symbol
  • Concurrent states

EA SysML Modules

SysML
Enterprise Architect

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create requirements diagrams in EA
  • Document requirements in EA
  • Relate requirements in EA
  • Set requirements priority and status in EA
  • Define requirements categories in EA
  • View list of requirements in EA
  • Import and export requirements in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create use case diagrams in EA
  • Create and document actors in EA
  • Define use cases in EA
  • Colour code use case status in EA
  • Organise the use case model in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Document scenarios in EA
  • Generate activity diagrams in EA
  • Generate test cases in EA
  • Add use case relationships in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create block definition diagrams in EA
  • Add blocks and value properties in EA
  • Create reference and part associations in EA
  • Model classification hierarchies in EA
  • Define block behaviour in EA
  • Add ports and interfaces in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create internal block diagrams in EA
  • Add part property instances in EA
  • Connect parts in EA
  • Define ports and conjugated ports in EA
  • Model item flows in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create parametric diagrams in EA
  • Define constraint blocks in EA
  • Add constraint properties in EA
  • Add parameters in EA
  • Connect parameters in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create activity diagrams in EA
  • Add actions and control flow in EA
  • Model decisions and parallel actions in EA
  • Add action pins in EA
  • Model send, accept and time signals in EA
  • Use swimlanes or partitions in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create sequence diagrams in EA
  • Add objects, messages and returns in EA
  • Communicate using interfaces in EA
  • Show asynchronous messages in EA
  • Create and destroy objects in EA
  • Use fragments for logic in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create state machine diagrams in EA
  • Add states and transitions in EA
  • Define events, conditions and actions in EA
  • Add entry, exit and do events to states in EA
  • Show nested states and history in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Packages and navigation in EA
  • Libraries and package dependencies in EA
  • Capture viewpoints and views in EA

EA + SysML Modules

SysML
Enterprise Architect

EA and SysML Teaching – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create requirements diagrams in EA
  • Importance of managing requirements
  • Differentiate needs from solutions
  • Requirements traceability
  • Strategies to control scope creep
  • Document requirements
  • Document requirements in EA
  • Requirements levels and relationships
  • Relate requirements in EA
  • Set requirements priority and status in EA
  • Categorise requirements
  • Define requirements categories in EA
  • View list of requirements in EA
  • Import and export requirements in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises 1.5 hours

EA Hands-On Exercises – 0.5 hour

  • Create use case diagrams in EA
  • Comparison with traditional requirements
  • Workshops and GUI prototypes
  • Model users as actors
  • External systems and timers
  • Actor definition and notation
  • Actor generalisation
  • Create and document actors in EA
  • Use case and scenario definition
  • Use case notation
  • Use case diagrams
  • Define use cases in EA
  • Colour code use case status in EA
  • Organise the use case model in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises 1 hour

EA Hands-On Exercises – 0.5 hour

  • Use case specification
  • Document scenarios in EA
  • Use cases drive development
  • Generate activity diagrams in EA
  • Generate test cases in EA
  • Include relationship
  • Extend relationship
  • Use case inheritance
  • Add use case relationships in EA

EA and SysML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create block definition diagrams in EA
  • Block definition and notation
  • Block value properties
  • Value types, quantity kind and units
  • Add blocks and value properties in EA
  • Reference and part relationships
  • Create reference and part associations in EA
  • Block classification hierarchies
  • Model classification hierarchies in EA
  • Operations and receptions
  • Define block behaviour in EA
  • Ports and interfaces
  • Add ports and interfaces in EA

EA and SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create internal block diagrams in EA
  • When to create internal block diagrams
  • Internal block structure
  • Part and reference property instances
  • Roles and multiplicity
  • Add part property instances in EA
  • Connect parts in EA
  • Ports and interfaces
  • Items for information flow
  • Define ports and conjugated ports in EA
  • Model item flows in EA

EA and SysML Teaching – 0.5 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create parametric diagrams in EA
  • Constraint blocks
  • Define constraint blocks in EA
  • Parameters on constraint properties
  • Input and output parameters
  • Models equations and formulae
  • Add constraint properties in EA
  • Add parameters in EA
  • Connect parameters in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create activity diagrams in EA
  • Document business activities and workflow
  • Model sequential actions
  • Add actions and control flow in EA
  • Decision and merge (conditional logic)
  • Fork and join (parallel logic)
  • Model decisions and parallel actions in EA
  • Object states and action pins
  • Add action pins in EA
  • Send, accept and time signals
  • Model send, accept and time signals in EA
  • Swimlanes for responsibility
  • Use swimlanes or partitions in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create sequence diagrams in EA
  • Object notation and lifelines
  • Message passing and sequencing
  • Actors and the system boundary
  • Add objects, messages and returns in EA
  • Communicate using interfaces in EA
  • Asynchronous messages
  • Show asynchronous messages in EA
  • Create and delete objects
  • Create and destroy objects in EA
  • Interaction frames for loops and decisions
  • Use fragments for logic in EA
  • Centralised versus distributed control

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create state machine diagrams in EA
  • When to use state machines
  • Object lifecycles and states
  • Transitions, events and actions
  • Guard conditions
  • Add states and transitions in EA
  • Define events, conditions and actions in EA
  • Entry, exit and do events
  • Internal actions and self-transitions
  • Add entry, exit and do events to states in EA
  • Nested states and the history symbol
  • Show nested states and history in EA

UML Modules

UML

UML Teaching – 0.5 hour

  • Advantages of graphical notations
  • History of UML
  • Key UML diagrams
  • Business process models
  • Requirements capture
  • Static and dynamic models

UML Teaching – 0.5 hour

  • Importance of managing requirements
  • Differentiate needs from solutions
  • Requirements traceability
  • Strategies to control scope creep
  • Document requirements
  • Requirements levels and relationships
  • Categorise requirements

UML/SysML Teaching – 0.5 hour

  • What information to gather
  • Sources of information
  • Top 8 requirements elicitation techniques
  • When to use each technique
  • Common problems with elicitation

UML/SysML Teaching – 1 hour

Paper Exercises – 1.5 hours

  • Comparison with traditional requirements
  • Workshops and GUI prototypes
  • Model users as actors
  • External systems and timers
  • Actor definition and notation
  • Actor generalisation
  • Use case and scenario definition
  • Use case notation
  • Use case diagrams

UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

  • Use case specification
  • Use cases drive development
  • Include relationship
  • Extend relationship
  • Use case inheritance

UML/SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Document business activities and workflow
  • Model Sequential activities
  • Nested and structured activities
  • Decision and merge (conditional logic)
  • Fork and join (parallel logic)
  • Object states and action pins
  • Send, accept and time signals
  • Swimlanes for responsibility

UML Teaching – 1 hour

Paper Exercises – 1.5 hours

  • Model real world concepts
  • Classes and objects
  • Object identity and responsibilities
  • Encapsulation of attributes
  • Objects as intelligent black boxes
  • What makes a good class
  • How to discover classes
  • Whole-part relationships (aggregation)
  • Generalisation-specialisation (inheritance)
  • Polymorphism

UML Teaching – 1 hour

Paper Exercises – 1 hour

  • Domain classes and notation
  • Attributes
  • Associations and multiplicity
  • Whole-part relationships (aggregation)
  • Generalisation-specialisation (inheritance)

UML Teaching – 1 hour

Paper Exercises – 1 hour

  • Class definition and notation
  • Attributes, operations and parameters
  • Visibility
  • Associations, multiplicity and direction
  • Whole-part relationships (aggregation)
  • Generalisation-specialisation (inheritance)

UML Teaching – 1 hour

Paper Exercises – 1 hour

  • Attribute scope and properties
  • Class multiplicity
  • Parameter direction on operations
  • Roles and association qualifier
  • Constraints
  • Reflexive associations
  • Association classes and derived information
  • Stereotypes and tagged values
  • Additional class compartments
  • Nested classes and composition
  • Abstract classes and operations
  • Multiple inheritance

UML Teaching – 0.25 hour

Paper Exercises – 0.25 hour

  • Design component-based systems
  • Build or buy components
  • Understand interfaces and services
  • Logical component architecture

UML Teaching – 0.25 hour

Paper Exercises – 0.25 hour

  • Define network nodes and devices
  • Document communication mechanisms
  • Assign components to nodes

UML Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Object collaboration and messaging
  • Map use cases to the class model
  • Classes, responsibilities and collaborations
  • Boundary, control and entity classes

UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

  • Object notation and lifelines
  • Message passing and sequencing
  • Actors and the system boundary
  • Asynchronous messages
  • Create and delete objects
  • Interaction frames for loops and decisions
  • Centralised verses distributed control

UML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Object notation and links
  • Message passing and sequencing
  • Asynchronous messages
  • Alternative paths and loops

UML/SysML Teaching – 0.5 hour

Paper Exercises – 1 hour

  • When to use state machines
  • Object lifecycles and states
  • Transitions and events
  • Actions
  • Entry, exit and do events

UML/SysML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

  • Guard conditions
  • Internal events and self-transitions
  • Automatic transitions
  • Nested states and the history symbol
  • Concurrent states

UML Teaching – 1 hour

Paper Exercises – 0.5 hour

  • Advantages of design patterns
  • Document design patterns
  • Creational patterns (factory, singleton)
  • Structural patterns (composite, adaptor, bridge)
  • Behavioural patterns (state, iterator, command)

UML Teaching – 0.5 hour

  • Persistence and relational databases
  • Wrapper classes and factories
  • Store classes and attributes
  • Record associations
  • Many to many relationships
  • Mapping inheritance

EA UML Modules

UML
Enterprise Architect

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create requirements diagrams in EA
  • Document requirements in EA
  • Relate requirements in EA
  • Set requirements priority and status in EA
  • Define requirements categories in EA
  • View list of requirements in EA
  • Import and export requirements in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create use case diagrams in EA
  • Create and document actors in EA
  • Define use cases in EA
  • Colour code use case status in EA
  • Organise the use case model in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Document scenarios in EA
  • Generate activity diagrams in EA
  • Generate test cases in EA
  • Add use case relationships in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create activity diagrams in EA
  • Add actions and control flow in EA
  • Model decisions and parallel actions in EA
  • Add action pins in EA
  • Model send, accept and time signals in EA
  • Use swimlanes or partitions in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create domain models in EA
  • Model business classes in EA
  • Add key attributes in EA
  • Define analysis attribute types in EA
  • Add associations and define multiplicity in EA
  • Model aggregation in EA
  • Create inheritance hierarchies in EA

EA Teaching – 1 hour

EA Hands-On Exercises – 1 hour

  • Create class diagrams in EA
  • Model classes and document purpose in EA
  • Add attributes in EA
  • Define operations and parameters in EA
  • Add associations, multiplicity and direction in EA
  • Model aggregation and composition in EA
  • Create inheritance hierarchies in EA
  • Model abstract classes and operations in EA
  • Add maintenance information in EA
  • Use tagged values in EA
  • Organise the class model in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Add, get and set properties in EA
  • Write code for operations in EA
  • Set code generation options in EA
  • Adjust code generation templates in EA
  • Generate code in EA
  • Reverse engineer code in EA
  • Synchronise model and code in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create component diagrams in EA
  • Create and document components in EA
  • Define interfaces and specify services in EA
  • Add ports to components in EA
  • Model component assemblies in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create deployment diagrams in EA
  • Add nodes and devices in EA
  • Use alternate images for devices in EA
  • Add custom properties to devices in EA
  • Add components to nodes in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create sequence diagrams in EA
  • Add objects, messages and returns in EA
  • Communicate using interfaces in EA
  • Show asynchronous messages in EA
  • Create and destroy objects in EA
  • Use fragments for logic in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create communication diagrams in EA
  • Add objects and messages in EA
  • Message sequence numbering in EA
  • Show conditions and iteration in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create state machine diagrams in EA
  • Add states and transitions in EA
  • Define events, conditions and actions in EA
  • Add entry, exit and do events to states in EA
  • Show nested states and history in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Document a design pattern using UML in EA
  • Export a design pattern from EA
  • Import a design pattern into EA
  • Apply a design pattern in EA

UML Workshops

UML

Paper Exercises – 2.5 hours

  • Quick reminder of UML notation
  • Role play to identify processes and activities
  • Build business process model

Paper Exercises – 1 hour

  • Quick reminder of UML notation
  • Create use case model
  • Planning session
  • Capture requirements details
  • Map non-functional requirements to use cases

Paper Exercises – 1 hour

  • Quick reminder of UML notation
  • Model use case logic as an activity diagram
  • Construct domain model

Paper Exercises – 1 hour

  • Quick reminder of UML notation
  • Explore object interactions
  • Model complex state behaviour

EA + UML Modules

UML
Enterprise Architect

EA and UML Teaching – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create requirements diagrams in EA
  • Importance of managing requirements
  • Differentiate needs from solutions
  • Requirements traceability
  • Strategies to control scope creep
  • Document requirements
  • Document requirements in EA
  • Requirements levels and relationships
  • Relate requirements in EA
  • Set requirements priority and status in EA
  • Categorise requirements
  • Define requirements categories in EA
  • View list of requirements in EA
  • Import and export requirements in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises 1.5 hours

EA Hands-On Exercises – 0.5 hour

  • Create use case diagrams in EA
  • Comparison with traditional requirements
  • Workshops and GUI prototypes
  • Model users as actors
  • External systems and timers
  • Actor definition and notation
  • Actor generalisation
  • Create and document actors in EA
  • Use case and scenario definition
  • Use case notation
  • Use case diagrams
  • Define use cases in EA
  • Colour code use case status in EA
  • Organise the use case model in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises 1 hour

EA Hands-On Exercises – 0.5 hour

  • Use case specification
  • Document scenarios in EA
  • Use cases drive development
  • Generate activity diagrams in EA
  • Generate test cases in EA
  • Include relationship
  • Extend relationship
  • Use case inheritance
  • Add use case relationships in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create activity diagrams in EA
  • Document business activities and workflow
  • Model sequential actions
  • Add actions and control flow in EA
  • Decision and merge (conditional logic)
  • Fork and join (parallel logic)
  • Model decisions and parallel actions in EA
  • Object states and action pins
  • Add action pins in EA
  • Send, accept and time signals
  • Model send, accept and time signals in EA
  • Swimlanes for responsibility
  • Use swimlanes or partitions in EA

EA and UML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create domain models in EA
  • Domain classes and notation
  • Attributes
  • Model business classes in EA
  • Add key attributes in EA
  • Define analysis attribute types in EA
  • Associations and multiplicity
  • Add associations and define multiplicity in EA
  • Whole-part relationships (aggregation)
  • Model aggregation in EA
  • Generalisation-specialisation (inheritance)
  • Create inheritance hierarchies in EA

EA and UML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create class diagrams in EA
  • Class definition and notation
  • Attributes, operations and parameters
  • Visibility
  • Model classes and document purpose in EA
  • Define attributes in EA
  • Define operations and parameters in EA
  • Associations, multiplicity and direction
  • Add associations, multiplicity and direction in EA
  • Whole-part relationships (aggregation)
  • Composition
  • Model aggregation and composition in EA
  • Generalisation-specialisation (inheritance)
  • Abstract classes and operations
  • Create inheritance hierarchies in EA
  • Model abstract classes and operations in EA
  • Add maintenance information in EA
  • Use tagged values in EA
  • Organise the class model in EA

EA and UML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create component diagrams in EA
  • Design component-based systems
  • Build or buy components
  • Create and document components in EA
  • Understand interfaces and services
  • Define interfaces and specify services in EA
  • Add ports to components in EA
  • Logical component architecture
  • Model component assemblies in EA

EA and UML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create deployment diagrams in EA
  • Define network nodes
  • Add nodes and devices in EA
  • Use alternate images for devices in EA
  • Add custom properties to devices in EA
  • Assign components to nodes
  • Add components to nodes in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create sequence diagrams in EA
  • Object notation and lifelines
  • Message passing and sequencing
  • Actors and the system boundary
  • Add objects, messages and returns in EA
  • Communicate using interfaces in EA
  • Asynchronous messages
  • Show asynchronous messages in EA
  • Create and delete objects
  • Create and destroy objects in EA
  • Interaction frames for loops and decisions
  • Use fragments for logic in EA
  • Centralised versus distributed control

EA and UML Teaching – 0.5 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Create communication diagrams in EA
  • Object notation and links
  • Message passing and sequencing
  • Asynchronous messages
  • Add objects and messages in EA
  • Message sequence numbering in EA
  • Alternative paths and loops
  • Show conditions and iteration in EA

EA and UML/SysML Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 0.5 hour

  • Create state machine diagrams in EA
  • When to use state machines
  • Object lifecycles and states
  • Transitions, events and actions
  • Guard conditions
  • Add states and transitions in EA
  • Define events, conditions and actions in EA
  • Entry, exit and do events
  • Internal actions and self-transitions
  • Add entry, exit and do events to states in EA
  • Nested states and the history symbol
  • Show nested states and history in EA

EA and UML Teaching – 1 hour

Paper Exercises – 0.5 hour

EA Hands-On Exercises – 0.5 hour

  • Advantages of design patterns
  • Document design patterns
  • Creational patterns (factory, singleton)
  • Structural patterns (composite, adaptor, bridge)
  • Behavioural patterns (state, iterator, command)
  • Document a design pattern using UML in EA
  • Export a design pattern from EA
  • Import a design pattern into EA
  • Apply a design pattern in EA

BPMN Modules

BPMN

BPMN Teaching – 0.5 hour

  • What is BPMN?
  • Business process models
  • 4 BPMN diagram types

BPMN Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Start and end events
  • Activities and sequence flow
  • Exclusive and parallel gateways for logic
  • Intermediate events
  • Message and timer events
  • Data stores and data objects
  • Tasks and sub-processes
  • Allocate responsibility with pools and lanes

BPMN Teaching – 0.5 hour

Paper Exercises – 1 hour

  • Conditional and default sequence flows
  • Markers for activity behaviour and task types
  • Event types
  • Edge mounted events
  • Transactions and compensation
  • Inclusive and event gateway types

BPMN Teaching – 0.25 hour

Paper Exercises – 0.25 hour

  • Black box pools
  • Message flows between pools
  • Initiating and responding message icons

BPMN Teaching – 0.25 hour

Paper Exercises – 0.25 hour

  • Black box pools
  • Conversations and links

BPMN Teaching – 0.25 hour

Paper Exercises – 0.25 hour

  • Choreography tasks
  • Initiating and responding message icons

EA BPMN Modules

BPMN
Enterprise Architect

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Create BPMN process diagrams in EA
  • Add events, activities and sequence flow in EA
  • Use exclusive and parallel gateways in EA
  • Create message and timer events in EA
  • Model data objects in EA
  • Business processes and sub-processes in EA
  • Define pools and lanes in EA

EA Teaching – 0.5 hour

EA Hands-On Exercises – 1 hour

  • Conditional and default sequence flows in EA
  • Select activity behaviour and task types in EA
  • Reflect event types in EA
  • Show transactions and compensation in EA
  • Model inclusive and event gateways in EA

EA Teaching – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN collaboration diagrams in EA
  • Add black box pools in EA
  • Show message flows and icons in EA

EA Teaching – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN conversation diagrams in EA
  • Add black box pools in EA
  • Model conversations and links in EA

EA Teaching – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN choreography diagrams in EA
  • Model choreography tasks in EA
  • Show message icons in EA

BPMN Workshops

BPMN

Paper Exercises – 2.5 hours

  • Quick reminder of BPMN notation
  • Role play to identify processes and activities
  • Build business process model

EA + BPMN Modules

BPMN
Enterprise Architect

EA and BPMN Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Create BPMN process diagrams in EA
  • Model business processes
  • Start and end events
  • Activities and sequence flow
  • Add events, activities and sequence flow in EA
  • Exclusive and parallel gateways for logic
  • Use exclusive and parallel gateways in EA
  • Intermediate events
  • Message and timer events
  • Create message and timer events in EA
  • Data stores and data objects
  • Model data objects in EA
  • Tasks and sub-processes
  • Business processes and Sub-processes in EA
  • Allocate responsibility with pools and lanes
  • Define pools and lanes in EA

EA and BPMN Teaching – 1 hour

Paper Exercises – 1 hour

EA Hands-On Exercises – 1 hour

  • Conditional and default sequence flows
  • Conditional and default sequence flows in EA
  • Markers for activity behaviour and task types
  • Select activity behaviour and task types in EA
  • Event types
  • Reflect event types in EA
  • Edge mounted events
  • Transactions and compensation
  • Show transactions and compensations in EA
  • Inclusive and event gateway types
  • Model inclusive and event gateways in EA

EA and BPMN Teaching – 0.5 hour

Paper Exercises – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN collaboration diagrams in EA
  • Black box pools
  • Add black box pools in EA
  • Message flows between pools
  • Initiating and responding message icons
  • Show message flows and icons in EA

EA and BPMN Teaching – 0.5 hour

Paper Exercises – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN conversation diagrams in EA
  • Black box pools
  • Add black box pools in EA
  • Conversations and links
  • Model conversations and links in EA

EA and BPMN Teaching – 0.5 hour

Paper Exercises – 0.25 hour

EA Hands-On Exercises – 0.25 hour

  • Create BPMN choreography diagrams in EA
  • Choreography task
  • Model choreography tasks in EA
  • Initiating and responding message icons
  • Show message icons in EA